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22nd of march, Much done
maever
post Mar 22 2008, 11:40 PM
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Yes there have still been many updates concerning sagramore.
and i'm happy to say that a public demo is no very close.

These are some of many things we fixed.
1)Monsters walk bug -fixed
2)char stats-window -fixed
3)npc-graphic support -fixed
4)Sagramore logo in loading screen -fixed
5)skill casting with SP usage & skill lvup -fixed
6)z-indexing of chars -fixed
7)mobs chase-mode recalculate player-location more often -fixed
8)sounds -fixed(though not in atm)
9)invisible npcs(for things like signs and hidden warps) -fixed
10)const variables in script language -fixed

THe game is getting very close for a public demo.

no eta yet but This really cannot take much longer.


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Borgh
post Mar 23 2008, 11:44 AM
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good good, really looking forward, I'm gonna start recruiting some mates for open beta then tongue.gif


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Shadow
post Mar 23 2008, 12:08 PM
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QUOTE (Borgh @ Mar 23 2008, 12:44 PM) *
good good, really looking forward, I'm gonna start recruiting some mates for open beta then tongue.gif


open alpha (A)


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Sala
post Mar 24 2008, 09:25 PM
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:3 I can't wait to see more people running around and killing Pink bats, Slimes, and Lupins. >:3


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zangief
post Mar 25 2008, 03:27 AM
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QUOTE (Sala @ Mar 24 2008, 09:25 PM) *
:3 I can't wait to see more people running around and killing Pink bats, Slimes, and Lupins. >:3

no guts sticking out on every slash? CRAP! tongue.gif


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Sala
post Mar 26 2008, 12:43 AM
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QUOTE (zangief @ Mar 24 2008, 11:27 PM) *
no guts sticking out on every slash? CRAP! tongue.gif



Now now--The kittens might be watching. >:3 Why would Borf and Maever, and our spriters make things graphic? >:3

DukeNukem3D was enough of the guts for me. >:3


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Borgh
post Mar 26 2008, 04:20 PM
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QUOTE (Sala @ Mar 26 2008, 01:43 AM) *
Why would Borf and Maever, and our spriters make things graphic? >:3

Realism. =p

QUOTE (Sala @ Mar 26 2008, 01:43 AM) *
DukeNukem3D was enough of the guts for me. >:3

No such things as 'enough guts'!! ;o


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Lucidian Blaze
post Mar 28 2008, 02:08 PM
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Way off topic. Anyways, I can't wait!


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Elaice
post Mar 29 2008, 12:36 AM
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Looks promising. Can't wait to try this one out.


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Akira
post Apr 1 2008, 03:10 PM
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way to go wink.gif *logs his sagramore account*


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