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Dawn of the new world
maever
post Sep 14 2009, 03:07 PM
Post #1


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Hello guys,

It's about that time again.
Again have been too lazy to make some decent update-posts last weeks.
But no worries, development has still been running smoothly.

Borf's been busy with the mapeditor, it's been entirely redesigned as 'mapeditor version 3'.
In this version we will be able to create a world that is limitless in size, it will be 1 big map instead of serveral smaller ones.
This is a big step in the right direction as this greatly improves the gameplay experience.
no more map long map loading times. Plus we now have the ability to pull scary boss monsters out of their foresty homes into a more unnatural setting (a starting town), in which it will reak havoc. (yaay!)

I have included a small video illustrating our new mapeditor.
http://www.youtube.com/watch?v=mJkXVC9UoNY


Also I've been very busy with our "game design document".
Figured every other company had one and we couldn't very well stay behind.
It does give some more perspective to what we're doing so it's not all bad. tongue.gif

Hopefully I'll get borf to make his own entry next week.

More updates soon!


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