IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
mapformat finished, long way to go, srsly!
maever
post Oct 20 2009, 05:31 PM
Post #1


Administrator
*****

Group: Root Admin
Posts: 687
Joined: 28-January 07
From: Netherlands
Member No.: 1



Ok, so as promissed here is my weekly update.
I'm, afraid I don't have much for you this week.

Server
The good news is that Borf got the mapformat fully implemented in the server.
The bad news is that there is little I can show you of the actual results as the server is unusable for the next part of our development roadmap.
This next part consists out of implementing instancing and map localized data transfers.
As we can't simply send location data of all the monsters in the worldmap at once we first need to determine where a player is located and what npcs/pcs are in his range.

Client
sadly our designer Kevin had no free time last week as he had a couple of exams.
But luckily he did manage to make a few graphical improvements to the test map.
As you see, we now have mountains!
Attached Image



Design document
I updated some parts relating to character-specific attributes.
Also confirmed our current classes for the actual game.




--------------------
Excalibur Network Admin

Don't be tubgirl.... be a player... an Exnw player!
QUOTE
"A Player without a game is like a pimp without a ho"


Add sagramore on facebook:
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 3rd September 2010 - 08:26 AM