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Server Update - Revision 90


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#1 Grinch

 
Grinch

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Posted 29 November 2016 - 09:03 AM

Today the following fixes were applied:
 
 
General
 * Resist chance of binary spells is now calculated more precisely
 * Magic school resistance against binary spells is now capped at 75% as intended
 * On-next-swing abilities now can be canceled using /stopcasting
 * Stealthed units should no longer be detected if they are behind the target
 * Stealth detection check frequency increased 3.3x times
 * Fixed several exploits


World Environment
 * Many missing creatures and gameobjects have been added in Forge Camp: Wrath and Forge Camp: Terror areas in Blade's Edge Mountains
 * Legion Hold area in Shadowmoon Valley has been completely repopulated


Battlegrounds
 * Damage dealt by pets is now properly registered on the scoreboard as their masters' damage
 * Damage and healing dealt to pets is now properly registered on the scoreboard


Druid
 * Pounce - It is now possible for the stun and bleed effects from this ability to be resisted separately

Mage
 * Frostbolt can be partially resisted now

Priest
 * Vampiric Touch can be partially resisted now

Rogue
 * Cold Blood will now correctly increase critical chance of both Mutilate attacks once again

Warlock
 * Spell Lock - It is now possible for the interrupt and silence effects from this ability to be resisted separately


Caverns of Time: Escape From Durnholde
 * Epoch Hunter can no longer drop Boots of the Pious

Tempest Keep: The Botanica
 * Laj and Warp Splinter are now immune to disorient, root and snare effects

Zul'Gurub
 * Gahz'ranka's Massive Geyser is working now


Quests
 * Guardian of the Monument: Apexis Guardian's Head now has 100% drop chance
 * Gorgrom the Dragon-Eater is working now
 * Gauging the Resonant Frequency is working now

 
 
 
To make sure everything works as intended, please clear your Cache folder.
As always, please report any bugs you find on our bugtracker.





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