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Server Update - Revision 103


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#1 Grinch

 
Grinch

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Posted 16 August 2017 - 08:16 AM

Today the following fixes were applied:
 
General
 * Shamans and Druids are no longer considered casters in the glancing damage calculations
 * Out of combat health regeneration rate has been corrected (previously was only half of the expected rate)
 * The hearthstone cooldown will now restart when the player is teleported out of an instanced map (due to leaving or being kicked out of group)
 
 
World Environment
 * Various creatures across the world have had their AI improved
 * More than 200 creatures across the world have had their models fixed (or additional model variations added)
 * Training Dummies and Advanced Training Dummies can now parry and block attacks
 * Margol the Rager is now immune to nature damage and spells
 * Mageslayers and Mana Seekers in Netherstorm are now immune to arcane damage and spells
 * J.D. Collie can now restore your lost Crystal Pylon User's Manual
 * Burko and Aresella can now teach you First Aid
 * Betina Bigglezink can now restore your lost Seal of the Dawn or Rune of the Dawn
 
 
Shaman
 * Greater Fire Elemental and Greater Earth Elemental will now use their intended abilities
 * Different ranks of Ancestral Fortitude from different players will no longer stack on the same target
 * Different ranks of passive buffing totems (such as Strength of Earth Totem) from different players will no longer stack on the same target
 
Hunter
 * Attempting to tame a beast that is already being tamed by another hunter will now return an error
 
Paladin
 * Different ranks of Vindication from different players will no longer stack on the same target
 
Priest
 * Different ranks of Inspiration from different players will no longer stack on the same target
 * Different ranks of Misery from different players will no longer stack on the same target
 
Warlock
 * Enslaved Demon will now be automatically released when the warlock dies
 * Different ranks of Shadow Embrace from different players will no longer stack on the same target
 
 
Pets
 * Warlock's demons will now regenerate mana every 2 seconds, rather than every 4 seconds
 * Spirit-based health and mana regeneration rate has been corrected for all pet types
 
 
Items
 * PPM based stun effects on various weapons now have the correct diminishing return group
 * Chained Essence of Eranikus special effect has been implemented
 * Noggenfogger Elixir - the chance to gain different effects has been corrected to more blizzlike values
 * Malown's Slam will now also increase player's strength when it procs, as intended
 
 
Quests
 * Various quests have had their texts corrected
 * Junkboxes Needed is no longer limited to rogue class only
 * Varedis Must Be Stopped - Creatures involved in this quest have had their AI and immunities fixed
 * The Cipher of Damnation - Ar'tor's Charge - Players can no longer restart this quest while under the effect of Spirit Hunter aura, additionally Spirit Hunter will now be summoned properly even if the player is mounted
 * You can now ask Itharius for Oathstone of Ysera's Dragonflight once you have completed The Essence of Eranikus quest
 * The Ice Guard and The Shadow Guard quests are now repeatable and will increase your reputation with Argent Dawn
 
 
Blackwing Lair
 * Chromaggus:
  - The melee attack speed and model size have been corrected
  - Brood Affliction: Red will now heal Chromaggus when the affected player dies
  - Brood Affliction: Bronze will now have a much lower chance to stun the affected player
 
Molten Core
 * Baron Geddon's Inferno will now periodically deal damage to nearby enemies as intended
 
Onyxia's Lair
 * Duplicate trash spawns have been removed, multiple waypoints have been added
 * Onyxia will no longer randomly interrupt her Bellowing Roar
 
Hellfire Citadel: Hellfire Ramparts
 * Life Bearer's Gauntlets will now drop from Reinforced Fel Iron Chest on heroic mode instead of Bloodlord Legplates
 
Hellfire Citadel: Shattered Halls
 * Warbringer O'mrogg has had his script completely reworked:
  - Fear is now used only when the Burning Maul phase begins
  - The boss will no longer use Thunder Clap during the Burning Maul phase
  - The boss' weapon will now change its animations during the Burning Maul phase
  - Burning Maul and Thunder Clap timers have been corrected to more blizzlike intervals
  - Blast Wave logic corrected to more retail like 
 
Karazhan
 * Spectral Charger, Arcane Protector, Fleshbeast and Greater Fleshbeast now have a chance to make an extra attack on each attack
 * Phantom Valet, Arcane Protector and Greater Fleshbeast can now see stealthed and invisible units
 * Arcane Protectors have had their AI improved - Return Fire effect will now change depending on the currently active defense mode
 * Torment of the Worgen PPM chance has been corrected, damage will no longer scale with caster's spell bonus damage
 * Nightbane will no longer randomly interrupt his Bellowing Roar
 
Serpentshrine Cavern
 * The AI of various creatures has been improved
 
Black Temple
 * Illidari Nightlord's Shadow Inferno will now periodically deal damage to nearby enemies as intended
 * Priestess of Dementia's Dementia spell will now randomly increase or decrease spell damage and healing of random raid members
 * Illidari Assassins now have an increased chance to parry incoming attack and will now correctly Ambush after Vanish
 * Illidan Stormrage will now reset the threat at the beginning of phase change (demon <-> humanoid)
 * Flame of Azzinoth's spawn radius and berserk radius has been corrected
 
Sunwell Plateau
 * K'iru's Song of Victory is now active in this raid once again
 * Shadowsword Guardians have had their AI improved - Earthquake now has a random chance to deal damage to anyone standing within it's radius
 
Zul'Aman
 * Trash spawns inside this raid have been improved, various bad spawns have been removed and various missing spawns have been added
 * Amani'shi Scouts, Amani Dragonhawks, Amani Lynxes and Amani'shi Handlers are now able to see stealthed and invisible units
 * Akil'zon's pre-combat gauntlet has been implemented
 * Priest's Prayer of Mending will now correctly trigger Zul'jin's Energy Storm
 
 
To make sure everything works as intended, please clear your Cache folder.
As always, please report any bugs you find on our bug tracker.




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