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Server Update - Revision 107

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#1 Grinch



  • Retired GM
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Posted 13 December 2017 - 10:29 AM

Today the following fixes were applied:

 * Reputation is now stored as a floating precision value serverside, characters will no longer lose any reputation due to integer rounding
 * Negative reputation changes are no longer affected by human racial passive Diplomacy and similar effects
 * Reputation rewards for meta factions (such as Alliance, Horde and Steamwheedle Cartel) will now affect your reputation with each faction in specific group
 * Players should be able to see their teammates' pets during arena game preparation period now
 * Addressed various server stability issues

World Environment
 * More than 200 creatures across the world have had their gossip menus improved
 * More than 700 vendors across the world have had their inventory corrected, various items are now limited supply as intended
 * More than 1350 creatures have had their models corrected or additional model variations added
 * Killing Booty Bay Bruisers, Ratchet Bruisers, Gadgetzan Bruisers and Everlook Bruisers should now always reduce your reputation with the respective faction
 * Chambermaid Pillaclencher can now randomly spawn during "Kill 'Em With Sleep Deprivation" quest progression
 * The AI of Cabal Ritualist has been improved
 * The AI of Time-Lost Scryer has been improved
 * The AI of Ethereal Arcanist has been improved

 * Malefic Raiment (4) set bonus should now increase the damage of Incinerate as intended
 * Kreeg's Stout Beatdown now stacks with food buffs
 * The AI of Gnomish Battle Chicken guardian has been improved

 * More than 100 quests have had their reputation rewards corrected
 * More than 200 quests have had their texts corrected
 * Various escort quests should now once again correctly reset when escortee is killed
 * "A Warden of the Alliance" is now correctly offered by human orphan during Children's Week world event
 * "The Mind's Eye" script has been improved
 * "Blood of Innocents" script has been improved
 * "Seek Redemption!" script has been improved
 * "The Glowing Fruit" script has been improved
 * "The Shimmering Frond" script has been improved
 * "Denalan's Earth" script has been improved
 * "How Big a Threat?" script has been improved
 * "A Lost Master (1)" and "A Lost Master (2)" scripts have been improved
 * "Escape Through Force" and "Escape Through Stealth" epilogue scripts have been implemented
 * "The Sleeper Has Awakened" script has been improved
 * Creatures involved in druid quests "The Eagle's Essence", "The Falcon's Essence" and "The Hawk's Essence" have had their AI improved
 * "Akama" script has been improved
 * "The Ata'mal Terrace" script has been improved
 * "The Secret Compromised" script has been improved
 * "A Distraction for Akama" is now set to autocomplete

Alterac Valley
 * Stormpike Quartermaster and Frostwolf Quartermaster have been spawned
 * Various missing creatures and gameobjects have been spawned or moved to their correct spawn location
 * Objects for quests "Coldtooth Supplies" and "Irondeep Supplies" have been spawned
 * Score UI should now appear once battle begins as intended

 * The AI of Edwin VanCleef has been improved

Wailing Caverns
 * Enemies should now once again be able to attack Disciple of Naralex during escort event

Blackrock Spire
 * Warosh <The Cursed> has been spawned

Sunwell Plateau
 * Kil'jaeden will now knockback any player who comes too close to him or attempts to cross the Sunwell (not active during the Shadow Spike phase)

To make sure everything works as intended, please clear your Cache folder.
As always, please report any bugs you find on our bug tracker.

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